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Toonz 4.6
 
Main Features
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Products > Toonz 4.6 Product Line > Toonz 4.6 > Main Features > Modules Description  
Modules Description

Scan
The Scan module lets you control the scanner. It helps you to manage the scanning process, organizing drawings in animation levels. Drawings can be in black and white or in colors, and backgrounds too can be scanned. (More details...)



Cleanup
The Cleanup module offers you a set of tools for processing drawings in order to prepare them for the painting. You can import images scanned with the Scan module, or files provided by other software packages. (More details...)



Pltedit
The Pltedit (Palette Editor) module lets you prepare and manipulate color palettes for each level or color model. You can create a color palette interactively by using a character superimposed over a composited scene. Each palette can contain up to 256 paints for filling areas, and 256 inks for re-touching the outlines. You can also produce interpolated palettes for animating colors.
To ensure that the color values remain consistent throughout the production cycle, only users with privileged login names (art director privileges) can use Pltedit to create, edit, and save color palettes (color maps). (More details...)



Inknpaint
The Inknpaint module lets you color (by inking and painting) the drawings which have been scanned and cleaned-up (i.e. .tzu files). The main purpose of this module is to mass-produce image files that conform to the colors specified by the art director.
You can color single images or animation levels using the palette created with the Pltedit.
Only users with privileged login names (art director privileges) can use Pltedit features (Colors menu) in Inknpaint. (More details...)



Bgtiler
The Bgtiler module lets you join several separately scanned image “tiles” to create a larger image, such as a background. (More details...)



Xsheet
Xsheet is Toonz’s version of the traditional exposure sheet. It provides you with the look and feel of the exposure sheet, but with the advantage of mechanized control. It offers a wide range of editing tools to easily organize frames and levels, create cycles of drawings, duplicate levels, etc.
You can build movements for the camera, table and pegbars, and apply special effects (such as blur, fade, distortion, etc.) to the artwork. All these functions are defined by interpolating values between defined keyframes, meaning that the transformations are applied coherently and consistently to every frame in the sequence.
These processes preserve the animator’s original animation concept, allowing you to accurately control motion and timing of action. (More details...)



Batches
The Batches module lets you composite final images or run queues or batches of processes, especially overnight. You can also run these processes in the background while you perform other tasks at your workstation. (More details...)



Rec (Rec/DDR)
The Rec module lets you control the output device that downloads the finished animation. You can output the production using any standard networked digital disk recorder. (More details...)



Utilities
The Utilities module contains a series of stand-alone tools, such as file format converters, an automatic autoclose function, an automatic fill (with one ink/paint color), a gamma correction utility and a DPI calculator.



Auxiliary Modules

Toonzshell
The Toonzshell is the Toonz main interface; it provides quick and easy access to its modules. Each module is represented by a small picture called an icon. By clicking on the appropriate icon, the module is displayed on the screen.

Toonzsetup

The Toonzsetup module lets you set main parameters for the working environment, such as the Toonz database directory, the working resolution, the frame rate, etc., and parameters used by default by each specific module. (More details...)

Toonzmanager
The Toonzmanager module helps you manage and organize the files which compose the scenes of a production. You can create directories and move, or copy files from one directory to another.

Toonzaudio
The Toonzaudio module provides a graphical interface for audio input and output. You can input a pre-cut recorded track into the computer memory, break it down frame by frame, to provide the necessary guide for voice and music synchronization. You can then import it in Xsheet and play back scenes with sound in order to check dialogue for lip synchronization, and verify musically-synchronized action. (More details...)

Flip
The Flip module lets you play back animated sequences with sound. You can play back fully painted images, an unpainted pencil test, or even a final scene. It reads all image formats supported by Toonz, as well as audio files with the .aiff and .wav file extension. This is useful for verifying and approving levels before compositing the final production. (More details...)

Merge Plt
The Merge Plt module lets you combine palettes. You can copy ink and paint colors from previously created palettes into a new palette. You can add new colors and edit them as well (only for users with privileged login names).

Merge Reference
The Merge Reference module allows you to merge two or more different reference images into one. The relevant palettes are merged as well according to the chosen algorithm.

Mattedit
The Mattedit module lets you edit the matte channel of a full color image. You can choose a specific color and make it transparent or you can draw the shape of the mask. If the image format has no matte channel, you can create it and convert the image to a format supporting matte.


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