Products > Toonz Harlequin 6.0 > New Features
New Features

General

  • Windows and Mac
  • Windows XP, Windows Vista and Mac OS X native version running on both PowerPC and Intel processors.
  • Improved User Interface
  • Clean interface and powerful customizable working environment based on a new technology.
  • Improved Browser
  • Window List view with sortable detail columns; detailed file info box; embedded converter tool to convert files from one format to another.

Cleanup

  • Improved Cleanup Process
  • New tools and options to control the cleanup and monitor each drawing while being processed.
  • Camera Test
  • Check and edit how the drawings to-be-processed will be shot by the camera.
  • Cleanup Settings Dialog
  • Define cleanup-related camera information and use the embedded cleanup palette.
  • Cleanup Settings Configuration File
  • Save and retrieve cleanup settings configuration files from one scene to another, and assign them to specific animation levels.
  • Cleaned-up Drawings Backup
  • Automatic backup the unpainted version of each Toonz raster animation level.

Drawing

  • Improved Brush Tool
  • With pencil mode for more precise editing on raster animation levels.
  • Improved Matchline Management
  • Set matchline styles and the way they are merged with the drawings.
  • Convert-to-vector Tool
  • Use the new converter engine to turn raster-based drawings to vector-based ones; copy and paste selections from raster drawings to vector ones, and vice versa, automatically converting them.
  • Strokes Grouping Management
  • Quickly enter and exit groups to isolate them visually from the rest of the drawing.
  • Merge and Paste Into Commands
  • Edit animation levels by merging and pasting frames from different levels.
  • Visual Checks
  • Control the ink & paint process by checking if all the drawings areas were properly painted, or where a certain style was used to paint lines or areas.

Palette

  • Studio Palette Window
  • Check and edit any palette saved in the studio palette in the embedded palette viewer.
  • Multiple Palette Display
  • Display multiple palettes of different animation levels at the same time.
  • Save and Load Palette
  • Save animation level palettes and load them in the xsheet for special FX purposes.

Xsheet

  • Interactive Xsheet Editing
  • Choose whether to copy, insert or overwrite xsheet content when moving a cell selection.
  • Xsheet Timing Stretching
  • Change the timing of a selection of cells, a selected frame range, or the whole xsheet.
  • New Visibility Options
  • Hide or show scene elements directly in the viewer, and choose to make them partially visible.
  • Improved Edit Tool
  • Possibility to customize the displayed parameters and to lock them selectively.
  • Edit Tool Scale Parameter
  • Set the uniform scale, in addition to the horizontal and vertical ones, for object transformations.
  • Improved Skeleton Tool
  • Streamlined skeleton display, with and options to visualize only active sections.
  • Skeleton Inverse Kinematics
  • Set fixed centers that stay still while the skeleton animation is defined when using inverse kinematics.
  • Improved Hook Tool
  • Define hooks for any clip, sequence or level loaded in the scene.
  • Tracking Tool
  • Track the position of specific features any clip, sequence or level loaded in the scene.
  • Audio Scrubbing
  • Scrub audio files by moving the current frame cursor.

FX and Stage Schematic

  • Schematic Window
  • Tidier visualizations of objects, nodes, links and labels both for the FX and Stage Schematic.
  • Schematic Features
  • Create links in an easier way thanks to the links selection and snap features.
  • FX Nodes Insertion
  • Choose to insert, add or replace FX nodes by selecting them from a drop-down menu available in the schematic.
  • FX Nodes and Links Editing
  • Copy and paste selected links, and insert or extract nodes from links to edit the FX schematic.
  • Curves FX
  • Adjusts the tonal range of animation levels and images according to a tonal curve for each channel separately.
  • Improved Particles FX
  • Use multiple animation levels as particles or as control images.
  • Improved Tile FX
  • Repeat in each frame horizontally or vertically any animation level, image or clip.
  • Improved Adjust Levels FX
  • Adjust the highlights and shadows of any animation level, image or clip according to the input and output levels values for each channel separately.

Function Editor

  • Function Editor Window
  • New objects/FX tree to detect if an item is animated from its icon, and new area to assign different type of interpolations to different segments of the curve.
  • Segment Interpolations
  • Control interpolations affecting the way the value changes from one key to another, by choosing among Linear, Speed In / Speed Out, Ease In / Ease Out, Exponential, Expression-based, File-based and Constant.
  • Improved Expressions
  • Use in expressions references to any object or effect transformation in order to create some relations between different objects and FX transformations.

Viewer & Flipbook

  • Full-Screen Mode
  • Display the viewer and the flipbook images full-screen (Windows only).
  • Custom Flipbook Buttons Bar
  • Customize the flipbook buttons bar to display only specific commands.
  • Snapshot Comparison Mode
  • Grab different preview or flipbook images and compare them interactively.
  • Multiple Histograms & Color Channels Buttons
  • Control the composition of the preview and flipbook frames by checking the images histograms and color channels.
  • Linked Flipbooks
  • Link all opened flipbook windows to play them back simultaneously.
  • Improved 3D Camera View
  • Tidier view of the camera cone and drawings position when working in the 3D environment.

Batch Processing

  • Task Lists
  • Save and load task lists from one session to another.
  • Interactive Task Configuration
  • Edit task parameter after it is added to the list.

Preview & Render

  • Preview Window
  • Run previews with specific settings different from the rendering ones.
  • Save Previewed Frames
  • Save previewed images and sequences.
  • FX Schematic Quick Preview
  • Open a preview from any node of the FX schematic to check the result up to that node.
  • Preview and Rendering in Flipbook Window
  • Use any flipbook tool to check previewed and rendered frames.