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Toonz 5.2 Harlequin
 
Main Features
Production Workflow
License Configurations
Hardware Requirements
Products > Toonz 5.2 Harlequin > Main Features > Compositing  
Compositing

New or improved feature in Toonz 5.2 Harlequin. Check for the full list

Compositing
Familiar Xsheet Interface
The scene can be composite in the xsheet with spreadsheet-like editing tools, context sensitive menus and drag & drop actions.
Customizable Work Area
In the work area it is possible to display custom safe area, field guide, guides, background colors and camera box.
Wide Support Of File Format
The wide range of supported input and output format, including Avi and QuickTime movies, avoids any incompatibility with third-party software.
Simple Mode Animation
Objects can be animated in a quick way by controlling and managing key positions and interpolations for column movements directly in the xsheet.
Global Controls on Animation
Scene timing can be adjusted by inserting or deleting global frames in the xsheet; animation involving several columns can be controlled at once by inserting or deleting global keys.

Sub-xsheets
Scenes can be loaded or created nested inside another scene, so that they can be managed as a single xsheet column.

Scene Cast
Store the files used in the scene and organize them in folders.
Stage Schematic
Flow-chart type of interface to create complex movement by linking objects like pegbars, camera and table, and using shared motion paths.
Special FX Schematic
Flow-chart type of interface to define interaction between scene elements, special FX and control images.
Multiple Output Nodes
In the FX schematic it is possible to limit the rendering to specific nodes by adding custom output nodes.
3D Camera View
Animate the camera in a 3D environment as if it moves with a dolly or a truck
Automatic Multiplane Effect
Easier multiplane by actually moving the camera through characters and elements placed on the stage.
Multiple Cameras
Lets you have different shots of the same scene, for example for previewing only a section of the frame, or to output the animation with different formats and A/R.
Full Set Of Object Transformations
Drawings and objects like camera and pegbars can be animated by moving (on the depth axis as well) scaling, rotating and shearing them.
Full Range Of Special FX
Special FX completely integrated in the working environment. The set includes image and color adjusting, blurs, lighting, distort, keys, masks, warp (controlled displacement map), gradients, layering and many others.
Macro FX And Presets
Particular configuration and animation of FX parameters can be saved as preset or Macro FX.
Particles Plug-in
A particle engine specifically designed for 2D animation is a seamless component of Toonz special FX, supporting any control images for the particle animation.
Function Editor
Control the speed of the transformations like movements and FX variations, by editing the related curve. Multiple curves can be viewed at the same time both for objects transformations and FX settings.
Numerical Columns
Numerical columns display Objects and FX transformations can be displayed in columns where each cell displays the related transformation values, that can be edited as in a spreadsheet.
Quick Masks
To show or hide elements in the scene is faster as masks can be drawn and animated directly in the work area.
Cutout Animation Friendly
Thanks to the schematic viewer and the Skeleton tool it’s easy to link together your character’s sections and create a model that can be animated.
Skeleton Tool
Character models can be easily defined and animated in cutout-like animation with the Skeleton tool supporting inverse kinematics.
Hooks On Drawings
Use hooks to track an image to a specific animated point of another image, or keep a character from skating on the ground.
Print Xsheet
Xsheet can be saved as HTML file for printing and visualization purposes.

Toonz 5.2 Harlequin Brochure

Toonz 5.2 Harlequin Datasheet

Toonz 5.2 Harlequin New Features List

 

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