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| Main
Features
New
or improved feature in Toonz 5.2 Harlequin. Check
for the full list.
| Platform
and Interface |
|
Support for Windows and Macintosh
Toonz is available for Windows XP, Windows
Vista and Mac OS X 10.4 or higher. |
Seamless Workflow Integration
No need to open or close applications to pass,
from one task to another, for example from a scanning process
to an inknpaint session. |
Support For Raster and Vector Drawings
Drawings can be scanned, made directly in Toonz
in vector or raster mode, and converted from raster to vector. |
| Drawing |
|
Drawing Capabilities
Lets you create both vector-based and raster
drawings or touch up scanned images with pressure sensitivity
support. |
Grouping and Layering
Drawing strokes can be grouped to better
manage lines and areas; their layering order can be managed
to set lines and areas that lie on top or stay behind. |
Easy Rotoscoping
Any full color image or sequence of images,
and any Avi or QuickTime clip can be loaded in the scene and
used for rotoscoping. |
Raster-to-Vector Converter
Toonz and non-Toonz images can be converted
in vector-based drawings. |
Paperless Animation Compliant
Ready for high quality paperless animation
to fit new creative and technical standards. |
Quick Scan And Cleanup Sessions
Scanning can be performed via scanner paper
feeder with automatic autocenter during Cleanup process. |
| Compositing
|
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Familiar Xsheet Interface
The scene can be composite in the xsheet with
spreadsheet-like editing tools, context sensitive menus and
drag & drop actions. |
Wide Support Of File Format
The wide range of supported input and output
format, including Avi and QuickTime movies, avoids any incompatibility
with third-party software. |
Stage Schematic
Flow-chart type of interface to create complex
movement by linking objects like pegbars, camera and table,
and using shared motion paths. |
Special FX Schematic
Flow-chart type of interface to define interaction
between scene elements, special FX and control images. |
3D Camera View
Animate the camera in a 3D environment as if
it moves with a dolly or a truck, with automatic multiplane
effect. |
Full Set Of Object Transformations
Drawings and objects like camera and pegbars
can be animated by moving (on the depth axis as well) scaling,
rotating and shearing them. |
Full Range Of Special FX
Special FX completely integrated in the working
environment. The set includes image and color adjusting, blurs,
lighting, distort, keys, masks, warp (controlled displacement
map), gradients, layering and many others. |
Particles Plug-in
A particle engine specifically designed for 2D
animation is a seamless component of Toonz special FX, supporting
any control images for the particle animation. |
Function Editor
Control the speed of the transformations like
movements and FX variations, by editing the related curve and
numerical columns. Multiple curves can be viewed at the same
time both for objects transformations and FX settings. |
Cutout Animation Friendly
Thanks to the schematic viewer and the Skeleton
tool it’s easy to link together your character’s sections and
create a model that can be animated. |
Skeleton Tool
Character models can be easily defined and animated
in cutout-like animation with the Skeleton tool supporting inverse
kinematics. |
| Audio |
|
Easier Lip Sync
Check the sync between images and soundtrack
with the viewer synchronized with audio scrubbing. |
Multiple Audio Track Import
You can import and edit all the tracks you want
in the same xsheet you use to composite the scene in order to
better sync animation with the sound track. |
| Render |
|
Versatile Rendering
Render your scenes the way you prefer: use
batch processing and the render farm; render directly the current
scene; or save previewed frames. |
Render Farm
Tasks like rendering can be distributed on
the whole network, or any subset of computers, and centrally
controlled including. |
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Batch
Processing
Tasks can be executed, using a render
farm or locally, at a specified time, with a set priority
and dependencies
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