| Toonz 5.2 Bravo
New Features |
Multiple PROJECTROOTs
It is possible to define and use more
than one PROJECTROOT. |
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Automatic Current Project Switch
Automatically change the current
project when loading a scene belonging to a different
project.
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Scene Importing
It is possible to import one or
more scenes from an external project to the current
one without loading them.
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Assets Collecting
It is possible to import all the material of a scene
in the related project, transforming absolute path in
relative paths.
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Freehand and Polyline Selection
Freehand allows you to select the
area you outline by clicking and dragging; Polyline
to select the area you outline by defining a series
of lines.
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Selection Tool Shift Key Movement Constraint
If you press the Shift key while
dragging the selection, the movement will be constrained
on the horizontal or vertical direction.
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Strokes Grouping
Drawing strokes can be grouped to
better manage lines and areas, and their layering order.
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Strokes Layering
Layering order for strokes and stroke
groups can be managed to set lines and areas that lie
on top or stay behind. |
Freehand and Polyline Eraser
Freehand and Polyline options available
for the Eraser tool. |
Freehand and Polyline Pick RGB
Freehand and Polyline options available
for the Pick RGB tool. |
Break Sharp Angles Option for Brush Tool
Automatically breaks the drawn vector
into sections if very sharp angles are drawn, thus creating
drawn shapes that are simpler and easier to fill.
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Auto Group Option for the Geometric Tool
It automatically defines any drawn
closed geometric shape as a group, thus creating a separate
layer. |
Global Frame Controls
Scene timing can be adjusted by inserting
or deleting global frames in the xsheet. |
Global Key Controls
Animation involving several columns
can be controlled at once by inserting or deleting global
keys. |
Level Replacing
An animation level exposed in the
xsheet can be easily replaced by another animation level,
preserving any editing performed in the sequence of column
cells. |
Sub-xsheet Cloning
A new sub-xsheet can be created from
a given in a new column, with the same content. |
Global Key Option for the Edit Tool
It allows you to set keyframes for
all the edited object transformations (scale, rotation,
position, etc.) at once. |
Global Key Option for the Skeleton Tool
It allows you to set keyframes for
all the edited object transformations (scale, rotation,
position, etc.) at once. |
Improved Skeleton Visualization
The Skeleton visualization is neater
and less intrusive. |
Improved Inverse Kinematics for the Skeleton Tool
It is possible to fix several sections
of the puppet skeleton when animating it with inverse
kinematics. |
Snap Option for Hook Tool
It allows you to place hooks exactly
at the center of closed shapes, or in the same position
of hooks defined for other animation levels. |
Audio Files Available in the Scene Cast
Loaded audio files are available in
the audio folder of the scene cast; it is also possible
to open the Level Settings dialog and retrieve or modify
the file path. |
Improved Viewer and Flipbook
The Frames slider, the FPS slider,
and the RGBM buttons have been added in the Viewer and
in the Flipbook. |
Sharpen FX
Available in the Images Adjust folder,
it allows you to add sharpness to drawings and images. |
Tile FX
Available in the Background folder,
it allows you to tile textures, images and backgrounds.
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FXs Overlaying Mode
Add, Color Burn, Color Dodge, Darken, Lighten,
Multiply, Screen, Subtract, Glow FXs affect all underlaying
columns, unless a single column is specified. |
Saving for Previewed Frames
The previewed frames can be saved according
to the name, location and format set in the Output Settings
dialog. |
Shrink Value for Rendering
It is possible to render the scene
using a shrink factor both in the Output Settings and
in the Add to batch Render List popup. |
Toonz File Converter.
An offline tool allows the conversion of
PLI Toonz files into other image file formats (e.g. TIF,
PNG, TGA, etc.). |
Bug Fixing and Improvements
Several bug fixings and improvements implemented. |