| Compositing |
Familiar Xsheet Interface
The scene can be composite in the xsheet with
spreadsheet-like editing tools, context sensitive menus and
drag & drop actions. |
Customizable Work Area
In the work area it is possible to display custom
safe area, field guide, guides, background colors and camera
box. |
Wide Support Of File Format
The wide range of supported input and output
format, including Avi and QuickTime movies, avoids any incompatibility
with third-party software. |
Simple Mode Animation
Objects can be animated in a quick way by
controlling and managing key positions and interpolations for
column movements directly in the xsheet. |
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Sub-xsheets
Scenes can be loaded or created nested
inside another scene, so that they can be managed as a single
xsheet column.
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Scene Cast
Store the files used in the scene and organize
them in folders. |
Stage Schematic
Flow-chart type of interface to create complex
movement by linking objects like pegbars, camera and table,
and using shared motion paths. |
Special FX Schematic
Flow-chart type of interface to define interaction
between scene elements, special FX and control images. |
Multiple Output Nodes
In the FX schematic it is possible to limit the
rendering to specific nodes by adding custom output nodes. |
3D Camera View
Animate the camera in a 3D environment as if
it moves with a dolly or a truck |
Automatic Multiplane Effect
Easier multiplane by actually moving the camera
through characters and elements placed on the stage. |
Multiple Cameras
Lets you have different shots of the same scene,
for example for previewing only a section of the frame, or to
output the animation with different formats and A/R. |
Full Set Of Object Transformations
Drawings and objects like camera and pegbars
can be animated by moving (on the depth axis as well) scaling,
rotating and shearing them. |
Full Range Of Special FX
Special FX completely integrated in the working
environment. The set includes image and color adjusting, blurs,
lighting, distort, keys, masks, warp (controlled displacement
map), gradients, layering and many others. |
Macro FX And Presets
Particular configuration and animation of FX
parameters can be saved as preset or Macro FX. |
Particles Plug-in
A particle engine specifically designed for 2D
animation is a seamless component of Toonz special FX, supporting
any control images for the particle animation. |
Function Editor
Control the speed of the transformations like
movements and FX variations, by editing the related curve. Multiple
curves can be viewed at the same time both for objects transformations
and FX settings. |
Numerical Columns
Numerical columns display Objects and FX transformations
can be displayed in columns where each cell displays the related
transformation values, that can be edited as in a spreadsheet. |
Quick Masks
To show or hide elements in the scene is faster
as masks can be drawn and animated directly in the work area. |
Cutout Animation Friendly
Thanks to the schematic viewer it’s easy to link
together your character’s sections and create a model that can
be animated. |
Skeleton Tool
Character models can be easily defined and animated
in cutout-like animation with the Skeleton tool supporting inverse
kinematics. |
Hooks On Drawings
Use hooks to track an image to a specific animated
point of another image, or keep a character from skating on
the ground. |
Print Xsheet
Xsheet can be saved as HTML file in order to
view it on any computer by using an Internet browser, and to
print it on paper in a customizable format. |