| Toonz 5.1 Harlequin
New Features |
Mac OS X version
Toonz is available for Macintosh with PowerPC
and Intel processors. |
Skeleton Tool
Character models can be easily defined
and animated in cutout-like animation with the Skeleton
tool. |
Inverse Kinematics
Models defined with the Skeleton tool
can be animated in a natural way by using inverse kinematics. |
|
Control Point Editor
Vectors can be edited by manipulating,
adding and deleting control points and related handles.
|
Control Point-based Motion Paths
Motion paths can be edited by manipulating
control points. |
Thickness Control on Selection Tool
Global increase or decrease of the thickness.
Works on selected vectors, on all vectors in one frame
and also on the entire PLI level. |
Camera Stand and Render Toggles
It is possible to quickly show or hide
any xsheet column respectively in the work area and in
the rendering by using xsheet column toggles. |
Browser Button
Paths for production files and folders
can be set by opening a Toonz browser. |
FX and Scene Setting Colors Interactive Editing
Scene settings and special FX colors can
be edited by using the style editor or picking a color
from any image with the RGB Picker tool. |
Multiple Output Nodes
In the FX schematic it is possible to limit
the rendering to specific nodes by adding custom output
nodes. |
Multiframe Color Model
It is possible to create and use color
models made with several images. |
|
Quicker
Level Exposure
Autoexpose and Repeat command to quickly
expose animation levels in xsheet respectively according
to the level frames numbering and by repeating the selection.
|
Cells Cloning
Command to create a new level starting
from an exposed one. |
Improved Preview Speed
Faster preview for the currently loaded
scene. |
Improved Schematics
In the Stage and FX schematics the current
object connections are put in evidence for better node
management. |
Improved Work Area
Zoom factor, camera box, viewer and camera
background colours are available. |
Improved Flipbook
Frame bar, frame rate, RGBA channel buttons,
and soundtrack button available when viewing animation
levels and rendered sequences. |
Custom Safe Area
It is possible to customize the safe area
by defining the size of two different reference boxes. |
Flip-through Tool
Tool to flip through the drawings of an
animation level, for instance for an easier lip synching. |
Eraser Options
Eraser options to erase drawing areas by
defining a box, an irregular or regular outline. |
Z-Transformation Option
Option to correct animation level size
in multiplane animation. |
Increased Hook Sets
Hook sets are increased to 20 for each
animation level. |
Bug Fixing and Improvements
Bugs fixed and improvements implemented
concerning function editor, convert-to-vector tool, shortcuts,
keyframe management, loading level policy. |