| Compositing |
Familiar Xsheet Interface
The scene
can be composite in the
xsheet with spreadsheet-like
editing tools, context sensitive
menus and drag & drop actions.
|
Wide Support Of File
Format
The wide
range of supported input
and output format, including
Avi and QuickTime movies,
avoids any incompatibility
with third-party software.
|
Simple Mode Animation
Objects
can be animated in a quick
way by controlling and managing
key positions and interpolations
for column movements directly
in the xsheet. |
|
Sub-xsheets
Scenes
can be loaded or created
nested inside another
scene, so that they can
be managed as a single
xsheet column.
|
Scene Cast
Store the
files used in the scene
and organize them in folders. |
Stage Schematic
Flow-chart
type of interface to create
complex movement by linking
objects like pegbars, camera
and table, and using shared
motion paths. |
Special FX Schematic
Flow-chart
type of interface to define
interaction between scene
elements, special FX and
control images. |
3D Camera View
Animate the
camera in a 3D environment
as if it moves with a dolly
or a truck |
Automatic Multiplane
Effect
Easier multiplane
by actually moving the camera
through characters and elements
placed on the stage. |
Multiple Cameras
Lets you
have different shots of
the same scene, for example
for previewing only a section
of the frame, or to output
the animation with different
formats and A/R. |
Full Set Of Object Transformations
Drawings
and objects like camera
and pegbars can be animated
by moving (on the depth
axis as well) scaling, rotating
and shearing them. |
New Full Range Of Special
FX
Special FX
completely integrated in
the working environment.
The set includes image and
color adjusting, blurs,
lighting, distort, keys,
masks, warp (controlled
displacement map), gradients,
layering and many others.
|
Macro FX And Presets
Particular
configuration and animation
of FX parameters can be
saved as preset or Macro
FX. |
Free Distort FX
Any image
can be distorted and animated
by pulling and pushing any
of its four corners |
Particles Plug-in
The Scintillæ
plug-in, containing a particle
engine that has specifically
designed for 2D animation,
is completely redesigned
to be a seamless component
of Toonz 5.0, and now supports
different control images
for the particle animation. |
Function Editor
Control the
speed of the transformations
like movements and FX variations,
by editing the related curve.
Multiple curves can be viewed
at the same time both for
objects transformations
and FX settings. |
Numerical Columns
Numerical
columns display Objects
and FX transformations can
be displayed in columns
where each cell displays
the related transformation
values, that can be edited
as in a spreadsheet. |
Quick Masks
To show or
hide elements in the scene
is faster as masks can be
drawn and animated directly
in the work area. |
Cutout Animation Friendly
Thanks to
the schematic viewer it’s
easy to link together your
character’s pieces to animate
it by moving joints like
a puppet. |
Hooks On Drawings
Use hooks
to track an image to a specific
animated point of another
image, or keep a character
from skating on the ground.
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