| Workflow
Toonz
3D Export plug-in allows
2D animators to work together
with 3D animators, taking the
steps of the following workflow.
- Animate
your scene, your 3D objects and your 3D camera in Softimage 3d
/ Softimage|XSI.
- In
the 3D scene, place any number of dummy objects, to which the
2D animation has to be registered.
- Press
the "Export to Toonz" button that writes out your dope
sheet (with a .xsh extension).
- Render
the 3D part separately.
- Go
in Toonz and load the dope sheet exported by the 3D software:
the xsheet will be completely empty, except for some pegbars information
(N/S, E/W and Field values) that track the dummy objects positions.
-
Load - as full color levels - the 3D rendered scene and assign
the pegbars to the animated levels in order to make them "follow"
the dummy objects position.
- Preview
the scene.
- Once
happy, run the compositing process.
Note
that complex muti-layering of 2D & 3D is a rather simple production
process that only involves multi-pass 3D render. For example, if
you want to have a 2D driver visible through the window "into"
a 3D car, you can render the car in slices to be used in Xsheet
on top and behind the 2D driver.
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