Trainings
Dealers
Training
The Dealers' Training is a three days course that not only
will teach dealers how to use Toonz but will also provide them with
information about hardware and software configurations, comparative
analysis and know-how about pre-sales support.
This training is preferably held in the Toonz Training Centre of
Rome, but it is also possible to organize it at the Dealer's Venue.
In this latter case the Dealer will be charged for the airline fare,
for the hotel costs and for food and transportation.
For more information about the Dealers' training cost, please contact
our Customer Service.
All
the Dealers' Representatives attending this training will receive
a Dealer's Training Certificate.
Demo
Artists' Toonz Training
The aim of the training is to provide the participants with a set
of tools they can use to proficiently demo the software. Participants
will learn about traditional animation - this will be useful for
understanding the technical training -, about the advantages of
using a digital solution and in particular why we think Toonz is
better than the competitors. Participants will also learn how to
use the demo material, where levels, backgrounds and scenes are
stored to show specific features. Scripts are also available on
the demo cd to support dealers while preparing a demo: they can
be learnt by hearth if necessary.
The training has been divided in the following sessions:
- A
complete overview of the traditional animation will be shown together
with the problems concerning the traditional animation itself,
the way the computer can help solving these problems and a general
software overview.
- How
Toonz works, highlighting the differences between this software
and the competitors.
- Demo
kit description and usage.
- The
4th day is optional: a short production will be simulated if requested.
Sales
Seminar
The goal of this seminar is to help the participants selling the
software providing them with all the info they might need. Sales
people will learn what traditional animation is and what its problems
are; the advantages of using a software and in particular why we
think Toonz is better than the competitors.
Here below are the main points.
- The
traditional animation: highlight on the pre-production and
production steps (how a cartoon is created) and an overview of
the most common problems that can be met during a production done
in a traditional way.
- Computers
in animation: how the computer can help to solve those problems,
which kinds of 2D software are available on the market (raster
and vector based) and the importance, of the animators work.
- Toonz
demo: how to show software features in a 30 min. demo.
- Toonz
general overview: highlight on the main features provided
by Toonz, in terms of licensing policy, user friendliness, easy
learning, compatibility with other software, possibility to use
it in a network with IRIX and NT machines, possibility to follow
every production flow.
- Tips
for selling Toonz: suggestions on how to discover what the
audience is looking for and how to show the software according
to the role of the prospect. Overview on the productions Toonz
has been used for, details about what Digital Video does to support
users and dealers.
- Competitors:
highlights on the other 2D software available on the market and
on the main differences between them and Toonz.
- Digital
Video and the future: overview on the Digital Video plans
at short and long term.
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