Bid Configuration
In
the next future DV plans to introduce a mechanism to permit you
to properly configure the seats number and split per license type
according to the volume of production required by the user.
Take advantage of the following
suggestion:
- Collect
all the necessary data
- Identify
the average volume per week needed
- Identify
the average complexity of animation (number of drawings per
minute)
- Identify
other relevant data: forecasted retakes, number of working
shifts, system manager availability
- A
simple rule for a first rough estimation
- two
26 minutes / month require: 2 Studio + 3 I&P + 2 A&R + 1 RenderOnly
for TV Serie type of work
- Ask
DV for support (
toonz.company@toonz.com)
and to double check your estimation
Toonz
Product Position Map
| Individual
by role |
Key
elements in decision process |
Key
features in Toonz to address |
| Production
Director |
Budget,
Productivity, Flexibility, Scalability, SW Stability, Trusted
SW Vendor, Low Cost HW Platforms, Availability of New Releases,
Support |
Floating
License Scheme, License Modularity, NT & Irix versions, OS
Transparency, Microsoft |
| Scanning
Head of Department |
Average
Scans/hour, "Wild Numbering" Compliance, Disk Space Req, Ability
to Re-Use Scans, Auto-Feed and Auto-Reg, Custom Paper Formats,
Supp.for Fld16, Line Adjustment |
Xsheet-driven
Scans, Non-Photo Blue Compl., Back-Drawn Shadows, Negligible
Disk Space, Renumber and Insert Features, Autocenter for fullcolor
BGs, Line Density Compensation |
| Inknpaint
Head of Department |
Learning
Time for I&P, Scalability, Advanced Matchline Features, Textures/Special
Fx added at I&P time, Concurrent Work Possible |
Customizable
Shortcuts, Flipbook always available, Textures, Special fx,
Onionskin, xsheet-driven matchlines, Shared Jobs |
| Scene
Planning Head of Department |
Compliance
with Traditional Methods, Wild Camera and Peg Controls, Large
Array of Special Effects |
Intuitive
Env, Automatic Preview Update, Dual-screen, Rel. Paths, Clickn'drag
Cells Editing, Time-stretch, Splines, Multiplane, Warpers,
Backlits, Recursive Sub-Xsheet, User-Def. Fx |
| Color
Model Head of Department |
Costless
Changes to Color Models, Color Reliability, Ability to Create
Color Models into the Final Rendered Scene |
Same
inknpaint Toolset, 64 bit render, Single Buffer display, Scene-driven
color model, Costless Changes to Color Models |
| Animation
Head of Department |
Number
of Drawings Required, Software compliance with "dirty" drawings
(not cleanedup), line test w/ camera moves and multiple levels,
intuitive xsheet |
SFast
Fully Featured Linetest, Back-drawn Shadows, Complies w/ "dirty"
drawings, Easy-to-do dope sheet, Line Density Compensation,
Fld16 Handled, PostScript Output for Anim. Ref. |
|